step2
This commit is contained in:
+417
-26
@@ -4,8 +4,15 @@
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//! which is played once the user stops, at end-of-utterance. A backchannel is a
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//! short "mm-hmm" / "ajá" mixed in at a reduced gain to signal that the agent is
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//! listening, without taking the turn. It is emitted only while the agent itself
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//! is silent (otherwise the user is being interrupted) and never more than
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//! `max_per_turn` times.
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//! is silent (otherwise the user is being interrupted).
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//!
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//! To sound natural rather than metronomic, a cue is played only when the user
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//! is in a **micro-pause** ([`VadDetector::silence_ms`](crate::vad::VadDetector::silence_ms)),
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//! at a **random depth** inside that pause, its timing is randomized, a
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//! probabilistic gate skips some qualifying pauses,
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//! recently used clips are not repeated, the volume drifts slightly, and the
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//! phrases are grouped in **categories** that follow a progression through the
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//! turn (an acknowledgment first, agreement later).
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//!
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//! Every behavioural knob is configured from the environment
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//! ([`BackchannelSettings`]), so the feature can be tuned or disabled without a
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@@ -13,9 +20,14 @@
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use crate::config::{env_bool, env_f32, env_u32, env_u64};
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use crate::orchestrator::FillerBank;
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use std::collections::VecDeque;
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use std::path::PathBuf;
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use std::sync::Arc;
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use std::time::{Duration, Instant};
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use tracing::info;
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/// Category applied to phrases written without an explicit `category::` prefix.
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pub(crate) const DEFAULT_CATEGORY: &str = "ack";
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/// Runtime configuration for the backchannel subsystem, read from `.env`.
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#[derive(Debug, Clone)]
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@@ -24,31 +36,110 @@ pub struct BackchannelSettings {
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pub enabled: bool,
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/// Directory of `*.raw` PCM clips (`BACKCHANNEL_DIR`).
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pub dir: PathBuf,
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/// Phrases spoken by the backchannel bank (`BACKCHANNEL_TEXTS`), one per
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/// line, with the optional `category::` prefix already stripped. One clip is
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/// synthesized per phrase at startup. Drama-3 style tags (`[calm]`, …) are
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/// passed straight through to the TTS.
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pub texts: Vec<String>,
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/// Category of each phrase in [`Self::texts`] (parallel array). Lines
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/// written as `category::phrase` set it; plain lines default to `ack`.
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pub categories: Vec<String>,
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/// Mix gain applied to backchannel clips (`BACKCHANNEL_GAIN`). Kept low so
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/// the cue stays in the background.
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pub gain: f32,
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/// Continuous speech required before the first backchannel
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/// Confirmed speech required before the first cue may be considered
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/// (`BACKCHANNEL_MIN_SPEECH_MS`).
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pub min_speech_ms: u64,
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/// Minimum spacing between two backchannels (`BACKCHANNEL_INTERVAL_MS`).
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/// Base spacing between two cues of the same turn
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/// (`BACKCHANNEL_INTERVAL_MS`); randomized by ±`jitter_ms`/2.
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pub interval_ms: u64,
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/// Maximum backchannels per user turn (`BACKCHANNEL_MAX_PER_TURN`).
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/// Timing jitter (`BACKCHANNEL_JITTER_MS`): delays the first cue by
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/// `0..jitter_ms` after `min_speech_ms` and spreads the spacing.
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pub jitter_ms: u64,
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/// Lower bound of the micro-pause window (`BACKCHANNEL_PAUSE_MIN_MS`): the
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/// earliest depth, inside a pause, at which the user is likely done with the
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/// current word. The actual reaction depth is drawn at random in
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/// `[pause_min_ms, pause_max_ms]`.
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pub pause_min_ms: u64,
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/// Upper bound of the micro-pause window (`BACKCHANNEL_PAUSE_MAX_MS`): the
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/// latest depth a cue may react at. Above this the utterance is about to
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/// close, so a cue would land on the reply.
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pub pause_max_ms: u64,
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/// Probability of cueing when a micro-pause qualifies (`BACKCHANNEL_PROB`).
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pub prob: f32,
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/// Random per-cue volume scaling as a ± fraction
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/// (`BACKCHANNEL_VOLUME_JITTER`).
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pub volume_jitter: f32,
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/// Maximum cues per user turn (`BACKCHANNEL_MAX_PER_TURN`).
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pub max_per_turn: u32,
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}
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impl Default for BackchannelSettings {
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fn default() -> Self {
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let (texts, categories) = parse_texts(&DEFAULT_BACKCHANNEL_TEXTS.join("\n"));
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Self {
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enabled: true,
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dir: PathBuf::from("assets/backchannel"),
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texts,
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categories,
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gain: 0.35,
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min_speech_ms: 1_500,
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interval_ms: 3_000,
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max_per_turn: 2,
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jitter_ms: 1_200,
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pause_min_ms: 96,
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pause_max_ms: 260,
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prob: 0.65,
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volume_jitter: 0.2,
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max_per_turn: 3,
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}
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}
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}
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/// Default backchannel phrases (Spanish, matching the shipped clip set), with
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/// Drama-3 style tags and a category prefix. Used when `BACKCHANNEL_TEXTS` is
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/// unset.
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pub const DEFAULT_BACKCHANNEL_TEXTS: &[&str] = &[
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"ack::[calm] Mm-hmm...",
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"ack::[attentive] Ajá...",
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"agree::[agreeing] Claro...",
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"ack::[listening] Ya veo...",
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"ack::[attentive] Sí, sí...",
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"ack::[calm] Entiendo...",
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"agree::[relaxed] Vale...",
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"ack::[thoughtful] Ah, ya...",
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];
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/// Split a raw `*_TEXTS` value into `(phrases, categories)`.
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///
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/// One phrase per line; `|` is also accepted as a separator so the list can
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/// live on a single line. A line may carry a `category::` prefix (e.g.
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/// `agree::[agreeing] Claro...`) used by the scheduler to vary the kind of
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/// acknowledgment through the turn; without it the phrase is an `ack`.
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fn parse_texts(raw: &str) -> (Vec<String>, Vec<String>) {
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let mut texts = Vec::new();
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let mut categories = Vec::new();
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for line in raw.split(['\n', '|']) {
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let line = line.trim();
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if line.is_empty() {
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continue;
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}
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let (category, phrase) = match line.split_once("::") {
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Some((c, p)) => (c.trim(), p.trim()),
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None => (DEFAULT_CATEGORY, line),
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};
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if phrase.is_empty() {
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continue;
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}
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texts.push(phrase.to_string());
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categories.push(if category.is_empty() {
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DEFAULT_CATEGORY.to_string()
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} else {
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category.to_string()
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});
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}
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(texts, categories)
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}
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impl BackchannelSettings {
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/// Build the settings from environment variables, falling back to defaults.
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pub fn from_env() -> Self {
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@@ -58,19 +149,99 @@ impl BackchannelSettings {
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s.dir = PathBuf::from(p);
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}
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}
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if let Ok(t) = std::env::var("BACKCHANNEL_TEXTS") {
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let (texts, categories) = parse_texts(&t);
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if !texts.is_empty() {
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s.texts = texts;
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s.categories = categories;
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}
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}
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s.enabled = env_bool("BACKCHANNEL_ENABLED", s.enabled);
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s.gain = env_f32("BACKCHANNEL_GAIN", s.gain);
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s.min_speech_ms = env_u64("BACKCHANNEL_MIN_SPEECH_MS", s.min_speech_ms);
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s.interval_ms = env_u64("BACKCHANNEL_INTERVAL_MS", s.interval_ms);
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s.jitter_ms = env_u64("BACKCHANNEL_JITTER_MS", s.jitter_ms);
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s.pause_min_ms = env_u64("BACKCHANNEL_PAUSE_MIN_MS", s.pause_min_ms);
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s.pause_max_ms = env_u64("BACKCHANNEL_PAUSE_MAX_MS", s.pause_max_ms);
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s.prob = env_f32("BACKCHANNEL_PROB", s.prob);
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s.volume_jitter = env_f32("BACKCHANNEL_VOLUME_JITTER", s.volume_jitter);
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s.max_per_turn = env_u32("BACKCHANNEL_MAX_PER_TURN", s.max_per_turn);
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s.gain = s.gain.clamp(0.0, 1.0);
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// Never cue before the turn has meaningfully started.
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s.interval_ms = s.interval_ms.max(s.min_speech_ms);
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s.prob = s.prob.clamp(0.0, 1.0);
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s.volume_jitter = s.volume_jitter.clamp(0.0, 1.0);
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// Keep the spacing and the micro-pause window coherent.
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s.interval_ms = s.interval_ms.max(500);
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if s.pause_max_ms < s.pause_min_ms {
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s.pause_max_ms = s.pause_min_ms;
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}
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s
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}
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}
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/// Tiny xorshift64 generator for timing jitter, the probabilistic gate and the
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/// volume drift. The backchannel path is not hot enough to warrant more.
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struct XorShift64(u64);
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impl XorShift64 {
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fn new(seed: u64) -> Self {
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// OR 1 so the state is never zero (which would make xorshift degenerate).
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Self(seed | 1)
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}
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fn next_u64(&mut self) -> u64 {
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let mut x = self.0;
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x ^= x << 13;
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x ^= x >> 7;
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x ^= x << 17;
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self.0 = x;
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x
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}
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/// Uniform in `[0, 1)`.
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fn frac(&mut self) -> f32 {
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(self.next_u64() >> 40) as f32 / (1u64 << 24) as f32
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}
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/// Uniform integer in `[lo, hi]` inclusive (`lo` when `hi <= lo`).
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fn range(&mut self, lo: u64, hi: u64) -> u64 {
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if hi <= lo {
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lo
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} else {
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lo + self.next_u64() % (hi - lo + 1)
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}
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}
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}
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/// One synthesized clip, with the category of its source phrase.
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struct ClipRef {
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name: String,
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category: String,
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}
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/// Map a phrase list (and its categories) onto the clip names of `bank`.
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///
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/// Clips are named `{prefix}{index}` in list order and `FillerBank` keeps that
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/// order, so the i-th clip matches the i-th phrase — and thus the i-th
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/// category. A bank that does not match the list (custom clips) leaves the
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/// mapping short; the scheduler then falls back to a plain random pick.
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fn map_clips(bank: &FillerBank, texts: &[String], categories: &[String]) -> Vec<ClipRef> {
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let names = bank.names();
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texts
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.iter()
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.enumerate()
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.filter_map(|(i, _)| {
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names.get(i).map(|name| ClipRef {
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name: name.clone(),
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category: categories
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.get(i)
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.cloned()
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.unwrap_or_else(|| DEFAULT_CATEGORY.to_string()),
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})
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})
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.collect()
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}
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/// Per-session backchannel decision logic.
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///
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/// Fed by the VAD: [`on_speech_start`](Self::on_speech_start) when a user turn
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@@ -79,33 +250,112 @@ impl BackchannelSettings {
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pub struct BackchannelScheduler {
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bank: Arc<FillerBank>,
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settings: BackchannelSettings,
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/// Round-robin cursor over the clip bank.
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next_index: usize,
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/// Clip name + category per bank entry, in the order of `settings.texts`.
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clips: Vec<ClipRef>,
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/// VAD end-of-utterance silence window (`VAD_MIN_SILENCE_MS`), used to cap
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/// the micro-pause window so a cue never lands on the pause that closes the
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/// turn.
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vad_min_silence_ms: u32,
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/// When the current user turn started (only set while speaking).
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turn_start: Option<Instant>,
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/// When the last backchannel was emitted in this turn.
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/// When the last cue was emitted in this turn.
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last_emitted: Option<Instant>,
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/// Backchannels emitted in the current turn.
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/// Cues emitted in the current turn.
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emitted: u32,
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/// Earliest instant the first cue of this turn may be played (randomized).
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first_cue_at: Option<Instant>,
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/// Randomized gap to wait after the previous cue before the next one.
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next_gap_ms: u64,
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/// Whether the current micro-pause was already evaluated (cue or skip).
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pause_settled: bool,
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/// Random depth (ms) at which to react inside the current micro-pause, so
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/// cues do not all land at exactly `pause_min_ms`. Drawn once per pause.
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pause_target_ms: Option<u64>,
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/// Categories already used in this turn, for a natural progression.
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used_categories: Vec<String>,
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/// Category of the last cue (avoid chaining two cues of the same kind).
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last_category: Option<String>,
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/// Names of the most recently used clips (anti-repetition), kept across
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/// turns so the same cue never plays twice in a row.
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recent: VecDeque<String>,
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/// RNG for jitter, the probabilistic gate and the volume drift.
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rng: XorShift64,
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}
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impl BackchannelScheduler {
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pub fn new(bank: Arc<FillerBank>, settings: BackchannelSettings) -> Self {
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/// Create a scheduler for one session. `vad_min_silence_ms` is the VAD EOU
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/// window (`VAD_MIN_SILENCE_MS`); it bounds the micro-pause window.
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pub fn new(
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bank: Arc<FillerBank>,
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settings: BackchannelSettings,
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vad_min_silence_ms: u32,
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) -> Self {
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let clips = map_clips(&bank, &settings.texts, &settings.categories);
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let seed = std::time::SystemTime::now()
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.duration_since(std::time::UNIX_EPOCH)
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.map(|d| d.as_nanos() as u64)
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.unwrap_or(0x9E37_79B9_7F4A_7C15);
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// One line so the effective policy (and the parsed categories) is
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// visible in the log — the knobs are numerous and tuned by ear.
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let categories: Vec<&str> = clips.iter().map(|c| c.category.as_str()).collect();
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info!(
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clips = clips.len(),
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categories = ?categories,
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pause_ms = format!("{}..{}", settings.pause_min_ms, settings.pause_max_ms),
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first_cue_ms = settings.min_speech_ms,
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interval_ms = settings.interval_ms,
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jitter_ms = settings.jitter_ms,
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prob = settings.prob,
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volume_jitter = settings.volume_jitter,
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max_per_turn = settings.max_per_turn,
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"backchannel scheduler ready"
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);
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|
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Self {
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bank,
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settings,
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next_index: 0,
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clips,
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vad_min_silence_ms,
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turn_start: None,
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last_emitted: None,
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emitted: 0,
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first_cue_at: None,
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next_gap_ms: 0,
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pause_settled: false,
|
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pause_target_ms: None,
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used_categories: Vec::new(),
|
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last_category: None,
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recent: VecDeque::new(),
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rng: XorShift64::new(seed),
|
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}
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}
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|
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/// Point the scheduler at another language's bank: replace the clip list and
|
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/// the phrase/category mapping. Called between turns when the detected user
|
||||
/// language changes (see [`crate::lang`]). The per-turn counters are left as
|
||||
/// they are — the next VAD speech start resets them anyway.
|
||||
pub fn retarget(&mut self, bank: Arc<FillerBank>, texts: &[String], categories: &[String]) {
|
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self.clips = map_clips(&bank, texts, categories);
|
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self.bank = bank;
|
||||
}
|
||||
|
||||
/// Begin a new user turn (VAD speech start).
|
||||
pub fn on_speech_start(&mut self) {
|
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self.turn_start = Some(Instant::now());
|
||||
let now = Instant::now();
|
||||
self.turn_start = Some(now);
|
||||
self.last_emitted = None;
|
||||
self.emitted = 0;
|
||||
self.pause_settled = false;
|
||||
self.pause_target_ms = None;
|
||||
self.used_categories.clear();
|
||||
self.last_category = None;
|
||||
// Randomize when the first cue becomes eligible: base delay plus a
|
||||
// random 0..jitter offset, so turns don't all cue at the same instant.
|
||||
let jitter = self.rng.range(0, self.settings.jitter_ms);
|
||||
self.first_cue_at = Some(now + Duration::from_millis(self.settings.min_speech_ms + jitter));
|
||||
self.next_gap_ms = self.settings.interval_ms;
|
||||
}
|
||||
|
||||
/// Close the current user turn (VAD speech end).
|
||||
@@ -113,35 +363,176 @@ impl BackchannelScheduler {
|
||||
self.turn_start = None;
|
||||
self.last_emitted = None;
|
||||
self.emitted = 0;
|
||||
self.first_cue_at = None;
|
||||
self.pause_settled = false;
|
||||
self.pause_target_ms = None;
|
||||
self.used_categories.clear();
|
||||
self.last_category = None;
|
||||
}
|
||||
|
||||
/// Emit a backchannel into `mixer` if the policy allows it right now.
|
||||
///
|
||||
/// Must be called while the user is speaking and the agent is silent.
|
||||
/// Returns the clip name when one was emitted.
|
||||
pub fn maybe_emit(&mut self, mixer: &crate::audio::AudioMixer) -> Option<String> {
|
||||
/// `pause_ms` is the length of the micro-pause the user is currently in
|
||||
/// ([`VadDetector::silence_ms`](crate::vad::VadDetector::silence_ms), 0
|
||||
/// while voice is ongoing). Returns the clip `(name, category)` when one
|
||||
/// was emitted.
|
||||
pub fn maybe_emit(
|
||||
&mut self,
|
||||
mixer: &crate::audio::AudioMixer,
|
||||
pause_ms: u64,
|
||||
) -> Option<(String, String)> {
|
||||
if !self.settings.enabled {
|
||||
return None;
|
||||
}
|
||||
let start = self.turn_start?;
|
||||
if self.emitted >= self.settings.max_per_turn {
|
||||
if self.turn_start.is_none() || self.emitted >= self.settings.max_per_turn {
|
||||
return None;
|
||||
}
|
||||
if start.elapsed() < Duration::from_millis(self.settings.min_speech_ms) {
|
||||
|
||||
// Cue only inside a micro-pause: never mid-word, and never on the pause
|
||||
// that is long enough to close the utterance (that one belongs to the
|
||||
// reply). A zero-length pause means voice is ongoing: re-arm so the
|
||||
// *next* micro-pause is evaluated.
|
||||
if pause_ms == 0 {
|
||||
self.pause_settled = false;
|
||||
self.pause_target_ms = None;
|
||||
return None;
|
||||
}
|
||||
let max = self.pause_max();
|
||||
if pause_ms > max {
|
||||
// The pause ran past the window (it is about to close the turn):
|
||||
// abandon it without firing.
|
||||
self.pause_settled = true;
|
||||
return None;
|
||||
}
|
||||
if self.pause_settled {
|
||||
return None;
|
||||
}
|
||||
// At the start of a new micro-pause pick the depth to react at
|
||||
// uniformly inside the window, so the cue does not always land at
|
||||
// exactly `pause_min_ms` — the reaction point varies pause to pause.
|
||||
let target = match self.pause_target_ms {
|
||||
Some(t) => t,
|
||||
None => {
|
||||
let lo = self.settings.pause_min_ms.min(max);
|
||||
let t = self.rng.range(lo, max);
|
||||
self.pause_target_ms = Some(t);
|
||||
t
|
||||
}
|
||||
};
|
||||
if pause_ms < target {
|
||||
return None;
|
||||
}
|
||||
|
||||
// Randomized turn timing: hold off until the first-cue instant.
|
||||
if let Some(first) = self.first_cue_at {
|
||||
if Instant::now() < first {
|
||||
return None;
|
||||
}
|
||||
}
|
||||
// Randomized spacing since the previous cue.
|
||||
if let Some(last) = self.last_emitted {
|
||||
if last.elapsed() < Duration::from_millis(self.settings.interval_ms) {
|
||||
if last.elapsed() < Duration::from_millis(self.next_gap_ms) {
|
||||
return None;
|
||||
}
|
||||
}
|
||||
|
||||
let (name, samples) = self.bank.nth(self.next_index)?;
|
||||
let name = name.to_string();
|
||||
mixer.backchannel_queue.push(samples);
|
||||
self.next_index = self.next_index.wrapping_add(1);
|
||||
// Probabilistic gate: stay silent for some qualifying pauses, so the
|
||||
// cadence matches how a listener nods along instead of a metronome.
|
||||
if self.rng.frac() > self.settings.prob {
|
||||
self.pause_settled = true;
|
||||
return None;
|
||||
}
|
||||
|
||||
let (name, category, samples) = self.select()?;
|
||||
let samples = self.apply_volume(&samples);
|
||||
mixer.backchannel_queue.push(&samples);
|
||||
|
||||
self.pause_settled = true;
|
||||
self.last_emitted = Some(Instant::now());
|
||||
self.emitted += 1;
|
||||
Some(name)
|
||||
self.used_categories.push(category.clone());
|
||||
self.last_category = Some(category.clone());
|
||||
self.recent.push_back(name.clone());
|
||||
while self.recent.len() > 2 {
|
||||
self.recent.pop_front();
|
||||
}
|
||||
// Randomize the next gap around the configured interval.
|
||||
let half = self.settings.jitter_ms / 2;
|
||||
let lo = self.settings.interval_ms.saturating_sub(half).max(500);
|
||||
let hi = self.settings.interval_ms + half;
|
||||
self.next_gap_ms = self.rng.range(lo, hi);
|
||||
Some((name, category))
|
||||
}
|
||||
|
||||
/// Upper bound of the micro-pause window: the configured maximum, capped so
|
||||
/// it stays below the VAD end-of-utterance window (minus one analysis
|
||||
/// window) — otherwise the cue would land on the pause that ends the turn.
|
||||
fn pause_max(&self) -> u64 {
|
||||
let vad_cap = (self.vad_min_silence_ms.saturating_sub(32) as u64).max(1);
|
||||
self.settings.pause_max_ms.min(vad_cap)
|
||||
}
|
||||
|
||||
/// Pick a clip honouring the category progression and anti-repetition, then
|
||||
/// falling back to a plain random clip when the bank does not match the
|
||||
/// phrase list. Returns `(name, category, samples)`.
|
||||
fn select(&mut self) -> Option<(String, String, Vec<i16>)> {
|
||||
if let Some(idx) = self.select_index() {
|
||||
let clip = &self.clips[idx];
|
||||
if let Some(samples) = self.bank.get(&clip.name) {
|
||||
return Some((clip.name.clone(), clip.category.clone(), samples.clone()));
|
||||
}
|
||||
}
|
||||
self.bank
|
||||
.random()
|
||||
.map(|(n, s)| (n.to_string(), DEFAULT_CATEGORY.to_string(), s.clone()))
|
||||
}
|
||||
|
||||
/// Index of the clip to play: prefer a category other than the last one,
|
||||
/// then categories not yet used this turn (a progression from "listening"
|
||||
/// to "agreeing"), then clips not used recently, and pick uniformly at
|
||||
/// random among whatever remains.
|
||||
fn select_index(&mut self) -> Option<usize> {
|
||||
if self.clips.is_empty() {
|
||||
return None;
|
||||
}
|
||||
let all: Vec<usize> = (0..self.clips.len()).collect();
|
||||
|
||||
let not_last: Vec<usize> = all
|
||||
.iter()
|
||||
.copied()
|
||||
.filter(|&i| Some(&self.clips[i].category) != self.last_category.as_ref())
|
||||
.collect();
|
||||
let pool = if not_last.is_empty() { all } else { not_last };
|
||||
|
||||
let fresh: Vec<usize> = pool
|
||||
.iter()
|
||||
.copied()
|
||||
.filter(|&i| !self.used_categories.contains(&self.clips[i].category))
|
||||
.collect();
|
||||
let pool = if fresh.is_empty() { pool } else { fresh };
|
||||
|
||||
let unrepeated: Vec<usize> = pool
|
||||
.iter()
|
||||
.copied()
|
||||
.filter(|&i| !self.recent.contains(&self.clips[i].name))
|
||||
.collect();
|
||||
let pool = if unrepeated.is_empty() { pool } else { unrepeated };
|
||||
|
||||
Some(pool[(self.rng.next_u64() % pool.len() as u64) as usize])
|
||||
}
|
||||
|
||||
/// Scale a clip by a random ±`volume_jitter` factor so the cues do not all
|
||||
/// sit at exactly the same level.
|
||||
fn apply_volume(&mut self, samples: &[i16]) -> Vec<i16> {
|
||||
let jitter = self.settings.volume_jitter;
|
||||
if jitter <= 0.0 {
|
||||
return samples.to_vec();
|
||||
}
|
||||
let scale = 1.0 + (self.rng.frac() * 2.0 - 1.0) * jitter;
|
||||
samples
|
||||
.iter()
|
||||
.map(|&s| ((s as f32) * scale).clamp(i16::MIN as f32, i16::MAX as f32) as i16)
|
||||
.collect()
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user